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Great Lakes Invasion: the Board Game

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Devlog

  • Devlog #5
    June 09, 2022 by nickcp
    This week we made several minor adjustments to the board itself. We created an in-color version of previous iterations and tried to optimize the numbering system to ensure a smooth gameplay for our pl... Continue reading
  • Devlog #4
    May 31, 2022 by nickcp
    Last week, we iterated on some of the ideas we took away from all the feedback we got observing and talking to play testers. One of the major observations on our end from the first playtest was that t... Continue reading
  • Devlog #3
    May 17, 2022 by Brighten Jelke#devlog
    Last week, we playtested our first iteration of the game with two groups of players. Starter Rules: Win condition: Survive 10 rounds. Lose condition is 3 species going extinct. Players start in Lake H... Continue reading
  • Devlog #2
    May 10, 2022 by Brighten Jelke#devlog
    We reached out to several experts this week (including a contact at the Shedd Aquarium in Chicago), which resulted in a change in species focus from zebra mussels to sea lampreys on the basis that zeb... Continue reading
  • Devlog #1
    May 03, 2022 by Brighten Jelke#devlog
    Our team is working to build a board game based around invasive species in the Great Lakes Region. We want to make a game that is fun for board game enthusiasts to play, while also helping players lea... Continue reading
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